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{{Version column}}<div style="float:right; margin:0px 5px;">__TOC__</div> '''Patch 1.6.X''' are all patches beginning with 1.6. ==1.6== {{Main|Patch 1.6}} ==1.6.1== Patch 1.6.1 was released on 2024-03-07<ref>Forum, [[Forum:1626904|Victoria 3: Hotfix 1.6.1 is now LIVE!]], 2024-03-07.</ref> with checksum ''ecc3''. ===Bugfixes=== * Fixed Early game crash on Mac related to SeaNodes, blocking gameplay after a few years at the game start. ==1.6.2== Patch 1.6.2 was released on 2024-03-14<ref>Forum, [[Forum:1630892|Victoria 3: Hotfix 1.6.2 is now LIVE!]], 2024-03-14.</ref> with checksum ''ed3e''. ===Bugfixes=== * Fixed CTD related to graphics and UI * Fixed a crash that could occur when browsing different countries' census data * Fixed an issue where South American cultures would spam the error log with errors, causing performance impact * Fixed several possible errors caused by Garibaldi * Fixed multiple miscellaneous script errors * The River of Coffee journal entry will now fail properly if Brazil joins another market. * Fixed bug where migration in a market would almost entirely stop if a culture in that market had no states it could migrate to (most often due to migration laws like Closed Borders) * Fixed the mix up of Radicals/Loyalists sort buttons in the Census Data to sort on the correct value. * Re-added the Ongoing Diplomatic Actions (bankroll, improve/damage relations) to the outliner based on player feedback. * Fixed an issue where errors in Women's Suffrage modifiers could cause massive late-game slowdowns * Fixed an issue where revolutions would cause error spam * Fixed a missed scope in the Art Noveau event * Fixed a bug where AI participants in Diplomatic Plays may compute the worth of its sways incorrectly * Fixed a case where Call In Obligation sway might not clear the obligation * Fixed a bug where an event script may cause error logging if Paraguay ceases to exist * Embargoes are now possible at poor-and-lower relations * Fixed a crash that could happen after starting a diplomatic play * Fixed a bug in commander order script causing irrelevant error log spam when recruiting commanders * Fixed a bug where the investment pool could tap into the treasury to cover private constructions if the country had a very long construction queue * Fixed a bug where military formation map markers could show the wrong number of battalions if moving around the map while the game was paused * Fixed a broken localization key in Japanese ===AI=== * AI will no longer disable Mobilization Options that have a cost (in Organization, Morale, etc) associated with them on a mobilized army, since in a fluctuating market this could lead to repeated toggling with disastrous results == References == <references/> [[Category:Patches]] [[en:Patch 1.6.X]]
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