机构:修订间差异

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For example, the {{icon|colonial affairs|21px}} colonial affairs institution has a base effect which generates colonial growth in all established colonies in relation to the size of the incorporated population, by encouraging people to move and invest there. If the institution is enabled via the [[File: Law colonial_resettlement.png|link=Colonial Resettlement|21px]] colonial resettlement law then each institution level will also provide increased colonial migration pull to entice the population to move there. If instead, the institution is enabled via the [[File: Law colonial_exploitation.png|link=Colonial Exploitation|21px]] colonial exploitation law then it would instead  increase the throughput of the colonial industries (per each level) while reducing the standard of living of pops who live there.
For example, the {{icon|colonial affairs|21px}} colonial affairs institution has a base effect which generates colonial growth in all established colonies in relation to the size of the incorporated population, by encouraging people to move and invest there. If the institution is enabled via the [[File: Law colonial_resettlement.png|link=Colonial Resettlement|21px]] colonial resettlement law then each institution level will also provide increased colonial migration pull to entice the population to move there. If instead, the institution is enabled via the [[File: Law colonial_exploitation.png|link=Colonial Exploitation|21px]] colonial exploitation law then it would instead  increase the throughput of the colonial industries (per each level) while reducing the standard of living of pops who live there.


=== Institutions types ===
=== 机构类型 ===
There are 7 institutions types:
共有7类机构:


{| class="mildtable plainlist"
{| class="mildtable plainlist"
! !! Institution !! Base modifiers
! !! 机构类型 !! 基础修正
! Enabling law category
! 法律需求
! Description
! 描述


|- id="Colonial affairs"
|- id=" 殖民事务"
| {{icon|colonial affairs|40px}} || Colonial affairs || {{green|+10%}} Colonial growth generation
| {{icon|colonial affairs|40px}} || 殖民事务 || {{green|+10%}} 殖民地增长产生
| [[Economy laws#Colonization|Colonization]]
| [[ 经济法律# 殖民| 殖民]]
| ''The office handling the management of foreign colonial holdings.''
| '' 这个部门负责海外殖民地财产的管理。''


|- id="Education"
|- id=" 教育"
| {{icon|education|40px}} || Education || N/A
| {{icon|education|40px}} || 教育 ||
|
|
* [[Human rights laws#Children's Rights|Children's rights]]
* [[ 人权法律# 儿童权利| 儿童权利]]
* [[Economy laws#Education System|Education system]]
* [[ 经济法律# 教育体制| 教育体制]]
| ''The nation's school system, ensuring a growth in population literacy.''
| '' 国家的教育系统,确保国民识字率的增长。''


|- id="Health system"
|- id=" 卫生系统"
| {{icon|health system|40px}} || Health system || N/A
| {{icon|health system|40px}} || 卫生系统 ||
| [[Economy laws#Health System|Health system]]
| [[ 经济法律# 卫生系统| 卫生系统]]
| ''Keeping the spread of disease at bay.''
| '' 阻止疾病的传播。''


|- id="Home affairs"
|- id=" 内务"
| {{icon|home affairs|40px}} || Home affairs || {{green|−10%}} Revolution/Secession progression speed
| {{icon|home affairs|40px}} || 内务 || {{green|−10%}} 革命/ 分离进展速度
| [[Power structure laws#Internal Security|Internal security]]
| [[ 权力结构法律# 国内安全| 国内安全]]
| ''Tasked with obstructing citizen revolts.''
| '' 负责阻挠公民的反抗。''


|- id="Law enforcement"
|- id=" 执法"
| {{icon|law enforcement|40px}} || Law enforcement || {{green|−15%}} State penalties from turmoil
| {{icon|law enforcement|40px}} || 执法 || {{green|−15%}} 来自动乱的地区惩罚
| [[Economy laws#Policing|Policing]]
| [[ 经济法律# 警察机构| 警察机构]]
| ''The national police force enforcing the nation's laws.''
| '' 执行国家法律的国家警察部队。''


|- id="Social security"
|- id=" 社会保障"
| {{icon|social security|40px}} || Social security || {{green|+10%}} Welfare payments
| {{icon|social security|40px}} || 社会保障 || {{green|+10%}} 福利金
| [[Human rights laws#Welfare|Welfare]]
| [[ 人权法律# 社会福利| 社会福利]]
| ''A safety net for the old or infirm.''
| '' 为老弱张开的安全网。''


|- id="Workplace safety office"
|- id=" 工作场所安全部门"
| {{icon|workplace safety|40px}} || Workplace safety office || {{green|−20%}} Dangerous working conditions
| {{icon|workplace safety|40px}} || 工作场所安全部门 || {{green|−20%}} 危险工作条件
| [[Human rights laws#Labor Rights|Labor rights]]
| [[ 人权法律# 劳动者权益| 劳动者权益]]
| ''The ministry controlling that labor laws are followed.''
| '' 确保劳动法被遵守的部门。''


|}
|}

2022年10月30日 (日) 16:30的版本

Institution summary tab showing the institutions' level, the per-level-cost, and the total cost.

Institutions are the "services" the government provides to its pops. These include things like schools and workplace safety controls, as well as conscription offices, militarized police, and poorhouses.

While laws are political hot buttons with your interest groups, institutions are a side effect of those laws, and it's not as politically fraught to expand your pre-existing health care system as it is to establish or dismantle it. That being said, the laws that bring an institution into existence also govern what effects they may apply, and interest groups will care a lot about those.

An important aspect of institutions is that the effects and benefits they apply only affect incorporated parts of the country. As unincorporated states -- such as colonial frontiers, contested territories, or recently annexed land -- do not pay taxes, they also do not cost bureaucracy and lack access to the country's institutions.

Establishing institutions

To establish institutions the player first needs to enact a law which enables them and then they would need to ensure they have sufficient bureaucracy for their operation. There are always several different laws that enable a certain institution, and which is chosen will "flavor" the institution accordingly.

For example, the Institution colonization.png colonial affairs institution has a base effect which generates colonial growth in all established colonies in relation to the size of the incorporated population, by encouraging people to move and invest there. If the institution is enabled via the Law colonial resettlement.png colonial resettlement law then each institution level will also provide increased colonial migration pull to entice the population to move there. If instead, the institution is enabled via the Law colonial exploitation.png colonial exploitation law then it would instead increase the throughput of the colonial industries (per each level) while reducing the standard of living of pops who live there.

机构类型

共有7类机构:

机构类型 基础修正 法律需求 描述
Institution colonization.png 殖民事务 +10% 殖民地增长产生 殖民 这个部门负责海外殖民地财产的管理。
Institution schools.png 教育 国家的教育系统,确保国民识字率的增长。
Institution health service.png 卫生系统 卫生系统 阻止疾病的传播。
Institution home affairs.png 内务 −10% 革命/分离进展速度 国内安全 负责阻挠公民的反抗。
Institution police.png 执法 −15% 来自动乱的地区惩罚 警察机构 执行国家法律的国家警察部队。
Institution social security.png 社会保障 +10% 福利金 社会福利 为老弱张开的安全网。
Institution workplace safety.png 工作场所安全部门 −20% 危险工作条件 劳动者权益 确保劳动法被遵守的部门。

Bureaucracy cost

Institutions run on Bureaucracy bureaucracy which comes from government administration buildings, which employ clerks and bureaucrats that consume Goods paper.png paper (and later on other goods, like Goods telephones.png telephones) in the process. The more government administration buildings the nation has, the more and larger institutions that it can operate at once.

The cost of institutions, or the cost of one level of an institution, is dependent on the size of the population across the nation's incorporated states. This means the total cost of maintaining the country's institution setup can suddenly increase due to a rise in the country's population. If it will lead to a deficit of bureaucracy, then a pretty hefty "tax waste" modifier penalty will be applied, which causes a percentage of all taxes collected to never make it to the treasury.

The bureaucracy invested into institutions can be redistributed as needed, but this takes time. The player may opt to reduce the level of one of the institutions, which will restore the bureaucracy balance, while the government administration is being expanded to be able to regain the lost level. Since institutions expand gradually, restoring that lost level will take some time, so if possible it's best to stay ahead of the change and expand government administration proactively -- especially if there happens to be strong population growth or immigration waves to the incorporated states.

Running a positive bureaucracy balance is great for remaining responsive to the people's evolving needs. In the meantime, any excess bureaucracy will be used to marginally improve construction efforts around the country.

Decreasing bureaucracy costs

Ways of decreasing the cost of providing institutions to the pops include:

  • Passing laws to decentralize the bureaucracy with elected rather than appointed officials.
  • Society inventions like Behaviorism that provide insight into people management.
  • Refraining from incorporating colonies and conquered territories.
  • Reducing the size of the population (via war or disease).

References

  1. To update institutions modifiers see reference file Victoria 3\game\common/institutions/00_institutions.txt
  2. To update institutions flavor text see reference file Victoria 3\game\localization/english/institutions_l_english.yml: