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''' | ''' 国家集团''' 代表国际组织、机构和殖民帝国。每个国家集团都拥有一个'' 核心理念支柱'' 和数个'' 原则'' 。成为国家集团领袖需要消耗 {{icon|influence|3=1}} 500 影响力 | ||
== | == 核心理念支柱 == | ||
每个国家集团都可以从五个核心理念中选择一个。这将决定国家集团的类型。未启用 {{icon|Sphere of Influence|30px| 利益之手}} DLC 时,仅能选择贸易联盟作为成立国家集团的理念。 | |||
{| class="mildtable plainlist" | {| class="mildtable plainlist" | ||
! | ! 理念 !! 集团领袖效果 !! Member effects !! 非领袖集团成员效果 !! 国家集团效果 | ||
|- | |- | ||
| {{iconify|Trade League|power bloc| | | {{iconify|Trade League|power bloc| 贸易联盟}} | ||
| {{green|+10%}} | | {{green|+10%}} 贸易路线交易量 | ||
| | | | ||
| '''+20%''' {{icon|Convoys | | '''+20%''' 对市场所有者的 {{icon|Convoys}} 商船贡献 | ||
| {{icon|yes}} | | {{icon|yes}} 是关税同盟 | ||
|- | |- | ||
| {{iconify|Sovereign Empire|power bloc| | | {{iconify|Sovereign Empire|power bloc| 至高帝国}} | ||
| | | | ||
* '''−5%''' Weekly liberty desire from subjects | * '''−5%''' Weekly liberty desire from subjects | ||
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|- | |- | ||
| {{iconify|Ideological Union|power bloc| | | {{iconify|Ideological Union|power bloc| 意识形态联盟}} | ||
| | | | ||
* {{green|−10%}} | * {{green|−10%}} 立法时间 | ||
* {{icon|yes}} | * {{icon|yes}} 对集团成员'''强制执行'''相同的[[权力结构法律#治理原则|治理原则]]法律 | ||
* {{icon|yes}} | * {{icon|yes}} 对集团成员'''强制执行'''相同的[[权力结构法律#权力分配|权力分配]]法律 | ||
* {{icon|yes}} | * {{icon|yes}} 允许强迫政权更迭 | ||
| | | | ||
| {{green|+30%}} | | {{green|+30%}} 国家集团{{hover box|提高或降低国家集团领袖已施行的法律的立法成功|法律协同}} | ||
| | | | ||
|- | |- | ||
| {{iconify|Military Treaty|power bloc| | | {{iconify|Military Treaty|power bloc| 军事条约}} | ||
| | | | ||
* {{green|+10%}} {{iconify|Prestige}} | * {{green|+10%}} 来自陆军力量投射的 {{iconify|Prestige}} 威望 | ||
* {{icon|yes}} | * {{green|+10%}} 来自海军力量投射的 {{iconify|Prestige}}威望 | ||
| {{green|+20%}} | * {{icon|yes}} 允许支持另一集团成员时添加一个免费的战争目标 | ||
| {{green|+20%}} 训练率 | |||
| | | | ||
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|- | |- | ||
| {{iconify|Religious Convocation|power bloc| | | {{iconify|Religious Convocation|power bloc| 宗教大会}} | ||
| | | | ||
* {{green|+25%}} {{icon|Clergymen|3=1}} investment pool contribution efficiency | * {{green|+25%}} {{icon|Clergymen|3=1}} investment pool contribution efficiency | ||
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|} | |} | ||
== | == 原则 == | ||
{| class="mildtable plainlist" style="float:right; margin-left:5px;" | {| class="mildtable plainlist" style="float:right; margin-left:5px;" | ||
|+ Principle slot conditions | |+ Principle slot conditions | ||
! | ! 槽位 !! {{icon|prestige}} 威望排名 !! 成员 !! {{icon|soi}} | ||
|- | |- | ||
| 1 || — || — || — | | 1 || — || — || — | ||
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Each principle has three tiers and enacting a principle requires a number of ''{{iconify|mandate|power bloc}}s'' equal to the principle tier; upgrading a principle costs the difference in tiers. Up to three mandates can be stored for use, so it is possible to enact a tier three mandate immediately, or to upgrade it tier by tier. Principles can be changed out at any time, as long as the mandate cost can be paid. | Each principle has three tiers and enacting a principle requires a number of ''{{iconify|mandate|power bloc}}s'' equal to the principle tier; upgrading a principle costs the difference in tiers. Up to three mandates can be stored for use, so it is possible to enact a tier three mandate immediately, or to upgrade it tier by tier. Principles can be changed out at any time, as long as the mandate cost can be paid. | ||
=== | === 授权进度 === | ||
{| class="mildtable plainlist" style="float:right; margin-left:5px;" | {| class="mildtable plainlist" style="float:right; margin-left:5px;" | ||
! Non-leader member rank !! {{iconify|Mandate|power bloc||0}} | ! Non-leader member rank !! {{iconify|Mandate|power bloc||0}} | ||
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{{iconify|Mandate|power bloc}} progress is gained weekly based on the number and rank of non-leader members in a power bloc. Higher rank members give more mandate; {{iconify|insignificant power}} insignificant and unrecognized powers do not give any mandate progress. The total is also multiplied by the current {{iconify|cohesion|power bloc}} level. Reaching 2000 progress grants the power bloc leader a new mandate to select, upgrade, or change a principle. | {{iconify|Mandate|power bloc}} progress is gained weekly based on the number and rank of non-leader members in a power bloc. Higher rank members give more mandate; {{iconify|insignificant power}} insignificant and unrecognized powers do not give any mandate progress. The total is also multiplied by the current {{iconify|cohesion|power bloc}} level. Reaching 2000 progress grants the power bloc leader a new mandate to select, upgrade, or change a principle. | ||
=== | === 原则列表 === | ||
Principle effects are cumulative, such that a tier 3 principle has the effects of tier 1 and tier 2 as well. The effects apply to all members unless otherwise specified. Without {{icon|Sphere of Influence|3=1}}, only Internal Trade and External Trade can be selected or upgraded. | Principle effects are cumulative, such that a tier 3 principle has the effects of tier 1 and tier 2 as well. The effects apply to all members unless otherwise specified. Without {{icon|Sphere of Influence|3=1}}, only Internal Trade and External Trade can be selected or upgraded. | ||
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== | == 凝聚力 == | ||
{{iconify|Cohesion|power bloc}} is a value between '''0''' and '''100''' that represents how well a power bloc functions and is generally reduced by including more members. Each central identity has different factors that impact cohesion gain or loss. Each cohesion level applies various effects to the power bloc and its members and certain bloc leader actions require a high enough level of cohesion to use. | {{iconify|Cohesion|power bloc}} is a value between '''0''' and '''100''' that represents how well a power bloc functions and is generally reduced by including more members. Each central identity has different factors that impact cohesion gain or loss. Each cohesion level applies various effects to the power bloc and its members and certain bloc leader actions require a high enough level of cohesion to use. | ||
{| class="mildtable plainlist" | {| class="mildtable plainlist" | ||
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== | == 影响优势 == | ||
{{iconify|Leverage|power bloc}} represents the amount of influence a bloc has over a given country. Each country has a pool of 1000 leverage that is divided between itself and all power blocs. A power bloc needs at least 200 more leverage than any other power bloc or the country in order to invite the country to the bloc. | {{iconify|Leverage|power bloc}} represents the amount of influence a bloc has over a given country. Each country has a pool of 1000 leverage that is divided between itself and all power blocs. A power bloc needs at least 200 more leverage than any other power bloc or the country in order to invite the country to the bloc. | ||
== | == 参考资料 == | ||
<references/> | <references/> | ||
[[en:Power bloc]] | [[en:Power bloc]] |
2024年7月18日 (四) 12:35的版本
国家集团代表国际组织、机构和殖民帝国。每个国家集团都拥有一个核心理念支柱和数个原则。成为国家集团领袖需要消耗 500 影响力
核心理念支柱
每个国家集团都可以从五个核心理念中选择一个。这将决定国家集团的类型。未启用 DLC时,仅能选择贸易联盟作为成立国家集团的理念。
理念 | 集团领袖效果 | Member effects | 非领袖集团成员效果 | 国家集团效果 |
---|---|---|---|---|
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+10% 贸易路线交易量 | +20% 对市场所有者的 ![]() |
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+30% 国家集团法律协同 | |||
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+20% 训练率 | |||
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原则
槽位 | ![]() |
成员 | ![]() |
---|---|---|---|
1 | — | — | — |
2 | — | — | ![]() |
3 | 5th or better | 5 or more | ![]() |
4 | 3rd or better | 10 or more | ![]() |
Principles represent lesser aspects of a power bloc. Each central identity has two primary principles, with one primary principle restricted to that identity. A power bloc that does not have at least one primary principle for its central identity selected suffers a cohesion penalty.
If the DLC is enabled, up to four principles can be selected, with the third and fourth slots requiring both a high power bloc rank and certain number of members. Without the DLC, only one principle can be used. Once a slot is filled, it can continue to be used even if the unlocking conditions are later false.
Each principle has three tiers and enacting a principle requires a number of mandates equal to the principle tier; upgrading a principle costs the difference in tiers. Up to three mandates can be stored for use, so it is possible to enact a tier three mandate immediately, or to upgrade it tier by tier. Principles can be changed out at any time, as long as the mandate cost can be paid.
授权进度
Non-leader member rank | ![]() |
---|---|
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+10 |
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+5 |
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+2 |
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+2 |
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+1 |
Mandate progress is gained weekly based on the number and rank of non-leader members in a power bloc. Higher rank members give more mandate;
insignificant power insignificant and unrecognized powers do not give any mandate progress. The total is also multiplied by the current
cohesion level. Reaching 2000 progress grants the power bloc leader a new mandate to select, upgrade, or change a principle.
原则列表
Principle effects are cumulative, such that a tier 3 principle has the effects of tier 1 and tier 2 as well. The effects apply to all members unless otherwise specified. Without , only Internal Trade and External Trade can be selected or upgraded.
Tier 2 and 3 primary principles also give +10 and +20 cohesion, but only for a single principle; enacting both primary principles for a central identity does not provide additional cohesion benefit.
Principle | Tier | Effect |
---|---|---|
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I | |
II | ||
III | ||
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I | |
II | ||
III | ||
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I | +10% ![]() |
II | −75% ![]() | |
III | ![]() | |
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I | +10% Agriculture throughput |
II | −10% Mortality | |
III | ||
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I | ![]() |
II | −50% Costs for Nationalization | |
III | ![]() | |
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I | +25% Migration quota |
II | +50% Mass migration attraction | |
III | ||
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I | |
II | ||
III | ||
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I |
|
II | −15% Military Goods Cost | |
III | ||
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I | |
II | ||
III | ||
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I | |
II | +20% ![]() | |
III |
Principle | Tier | Effect |
---|---|---|
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I | −33% Law enactment stall chance |
II |
| |
III | +1 Maximum law enactment setbacks | |
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I | |
II | 20% Party whip impact on ideological incoherence | |
III | +25 Minimum ![]() | |
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I | ![]() |
II | −50% ![]() | |
III | ![]() | |
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I | −30% ![]() |
II | −15% War exhaustion from casualties | |
III | ||
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I | ![]() |
II | ![]() | |
III | ![]() | |
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I |
|
II | Unlocks ![]() | |
III | ||
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I | +25 ![]() |
II | +25% Income from subjects | |
III | ![]() | |
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I | |
II | ||
III | ||
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I | |
II | Activates ![]() ![]() | |
III | ![]() | |
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I | |
II | ||
III |
凝聚力
Cohesion is a value between 0 and 100 that represents how well a power bloc functions and is generally reduced by including more members. Each central identity has different factors that impact cohesion gain or loss. Each cohesion level applies various effects to the power bloc and its members and certain bloc leader actions require a high enough level of cohesion to use.
Level | Cohesion value | Effect |
---|---|---|
Fractured | 0-19 | |
Divided | 20-39 | |
Stable | 40-59 | −10% ![]() |
Controlled | 60-79 | |
Orchestrated | 80-100 |
影响优势
Leverage represents the amount of influence a bloc has over a given country. Each country has a pool of 1000 leverage that is divided between itself and all power blocs. A power bloc needs at least 200 more leverage than any other power bloc or the country in order to invite the country to the bloc.