接纳度:修订间差异

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{{Version|1.8}}
{{Version|1.8}}
'''Acceptance''' represents how a pop is treated and considered within a country. A pop's ''acceptance status'' is determined primarily from its [[culture]] and [[religion]] relative to the country's [[Power structure laws|''Citizenship'' and ''Church and State'' laws]].
''' 接纳度(英文:Acceptance)''' 代表了一类人群在本国内被如何对待。人群的''' 接纳地位(英文:acceptance status '''主要由其[[ 文化]] [[ 宗教]] ,以及人群所在国家相关[[ 权力结构法律|'' 公民权'' '' 教会与国家'' 法律组]] 所决定的。


Each pop has an acceptance score between 0 and 100 that determines its status.
人群的接纳度数值介于0到100之间,决定了人群的接纳地位。


== Acceptance statuses ==
== 接纳地位 ==
<section begin="status_table"/>
<section begin="status_table"/>
{| class="mildtable" style="float:right"
{| class="mildtable" style="float:right"
! Status !! Score !! Migration<br>desire
! 地位 !! 接纳度 !! 移民倾向
|-
|-
| {{icon|Violent Hostility|3=1}} || 0-19 || 100
| {{icon|Violent Hostility|3=1}} 暴力对抗 || 0-19 || 100
|-
|-
| {{icon|Cultural Erasure|3=1}} || 20-39 || 100
| {{icon|Cultural Erasure|3=1}} 文化抹除 || 20-39 || 100
|-
|-
| {{icon|Open Prejudice|3=1}} || 40-59 || 50
| {{icon|Open Prejudice|3=1}} 公开歧视 || 40-59 || 50
|-
|-
| {{icon|Second-class Citizen|3=1}} || 60-79 || 20
| {{icon|Second-class Citizen|3=1}} 二等公民 || 60-79 || 20
|-
|-
| {{icon|Full Acceptance|3=1}} || 80-100 || 0
| {{icon|Full Acceptance|3=1}} 完全接纳 || 80-100 || 0
|}<section end="status_table"/>
|}<section end="status_table"/>
There are five status levels, from least accepted to most accepted.
接纳地位由低到高共有五个等级。


Citizenship laws apply various effects for each status, such as prohibiting voting or allowing assimilation, as well as modifiers to wages, political strength, and loyalism and radicalism.
公民权法律对每个等级都有不同作用,例如禁止投票或允许同化,以及对工资、政治力量、忠诚度和激进度的影响。


In addition to acceptance from laws, pops in a {{iconify|homeland|state status}} have {{green|+10}} acceptance. Conversely, when a new cultural community forms in a state, pops of that culture have a temporary acceptance penalty of {{red|−30}}, which decays by {{green|0.25}} each month towards '''0'''.
除法律影响之外,人群在 {{iconify|homeland|state status|文化本土}} 额外拥有 {{green|+10}} 接纳度。反之,当一个新的文化社群在某个地区刚刚建立时,该文化社群的人群将拥有一个初始的 {{red|−30}} 接纳度惩罚,但随着时间推移,该惩罚会每月减少 {{green|0.25}} 直到 '''0'''


Each acceptance status has a base migration desire, which generally decreases as the pop is more accepted. Pops with higher migration desire are more likely to emigrate, if allowed.
每级接纳地位拥有基础移民倾向值,当人群接纳度更高时,移民倾向就会降低。


Pops killed in war, either by combat or attrition, affect war exhaustion based on their status. This affects both sides of the war relative to the acceptance in each country of the killed pops. This exhaustion is in addition to the exhaustion gained from casualties.
在战争期间因战斗或损耗死亡的人群,会根据其在战争双方国家的接纳地位影响战争双方的厌战度,且会与牺牲造成的厌战度叠加。
{{clear}}
{{clear}}
=== Violent Hostility ===
=== 暴力对抗 ===
[[File:Acceptance tier1.png|48px|left]] ''"People with this status are so openly despised, vilified and prosecuted that members of the general public would rather eradicate them off the face of the earth than waste energy and time integrating them in society."''
[[File:Acceptance tier1.png|48px|left]] '' 拥有这种身份的人群遭到如此公开的蔑视、诽谤和迫害,以至于普通民众宁愿将他们从地球上抹去,也不愿浪费精力和时间将他们融入社会。''


Pops in this status have 100 base migration desire. War casualties cause no additional exhaustion.
处于该接纳地位的人群基础移民倾向为 '''100'''。在战争中牺牲时不会获得额外厌战度。


=== Cultural Erasure ===
=== 文化抹除 ===
[[File:Acceptance tier2.png|48px|left]] ''"People with this status find themselves under the heel of the dominant society whose primary goal is to erase these people’s culture, traditions and belief system. Only then would the dominant group begin to explore the ways in which these people can be assimilated into mainstream society."''
[[File:Acceptance tier2.png|48px|left]] '' 拥有这种身份的人群发现自己处于主体民族社会的铁蹄之下,该社会的主要目标是抹去这些人独特的文化、传统和信仰体系。只有在那之后,主体民族才会开始探索如何将这些人同化到主流社会。''


Pops in this status have 100 base migration desire. War casualties cause no additional exhaustion.
处于该接纳地位的人群基础移民倾向为 '''100'''。在战争中牺牲时不会获得额外厌战度。


=== Open Prejudice ===
=== 公开歧视 ===
[[File:Acceptance tier3.png|48px|left]] ''"People with this status are allowed to live alongside other members of society. However, this seemingly neutral state of coexistence comes at the cost of having their own customs and belief system perpetually scrutinized and disapproved of by their higher-level counterparts."''
[[File:Acceptance tier3.png|48px|left]] '' 拥有这种身份的人群被允许与社会其他成员一起生活。然而,这种看似中立的共存状态是以其自身的风格习惯和信仰体系持续受到上层人士的审视和否定为代价的。''


Pops in this status have 50 base migration desire. War casualties cause 50% as much exhaustion for their own country and none for the enemy country.
处于该接纳地位的人群基础移民倾向为 '''50'''。在战争中牺牲时,所在国额外获得 '''150%''' 厌战度,敌国不获得额外厌战度


=== Second-class Citizen ===
=== 二等公民 ===
[[File:Acceptance tier4.png|48px|left]] ''"People with this status nominally enjoy a great deal of societal benefits. Despite this, they are still perceived and treated subordinately by society, and are oftentimes faced with discrimination, limited rights and restricted access to resources and opportunities."''
[[File:Acceptance tier4.png|48px|left]] '' 拥有这种身份的人群名义上享有许多社会福利。但即便如此,他们仍然被社会视为和对待为下等人,常常面临歧视、权利受限以及获取资源和机会的渠道受阻。''


Pops in this status have 20 base migration desire. War casualties cause 150% as much exhaustion for their own country and 50% as much for the enemy country.
处于该接纳地位的人群基础移民倾向为 '''20'''。在战争中牺牲时,所在国额外获得 '''150%''' 厌战度,敌国额外获得 '''50%''' 厌战度。


=== Full Acceptance ===
=== 完全接纳 ===
[[File:Acceptance tier5.png|48px|left]] ''"People with this status are fully accepted members of society, benefiting from boundless social mobility and privileged stability. Their core values, belief system and socioeconomic reputation shape the very societal fabric which everyone else aspires towards."''
[[File:Acceptance tier5.png|48px|left]] '' 拥有这种地位的人群是社会完全接纳的成员,享有无限的社会流动性和优越的稳定性。他们的核心价值观、信仰体系和社会经济声誉塑造了整个社会结构,而其他人都在努力向其看齐。''


Pops in this status have 0 base migration desire. War casualties cause 300% as much exhaustion.
处于该接纳地位的人群基础移民倾向为 '''0'''。在战争中牺牲时,额外获得 '''300%''' 厌战度。


==Tips==
== 提示==
* Aim for liberal citizenship and religious laws. With ''{{iconify|Cultural Exclusion|law}}'' and ''{{iconify|Total Separation|law}}'', base acceptance is {{green|+35}}, which usually sets minimum acceptance at the level of ''{{icon|Cultural Erasure|3=1}}'', even with penalties.
* 在游戏过程中,要尽可能向公民权和宗教法律更自由的方向改革。With ''{{iconify|Cultural Exclusion|law}}'' and ''{{iconify|Total Separation|law}}'', base acceptance is {{green|+35}}, which usually sets minimum acceptance at the level of ''{{icon|Cultural Erasure|3=1}}'', even with penalties.
* In particular, ''{{iconify|State Religion|law|link=State Religion law}}'' should be repealed when possible, as it is likely to push acceptance to ''{{icon|Violent Hostility|3=1}}'', due to its base acceptance value of {{red|−25}} for most religions.
* In particular, ''{{iconify|State Religion|law|link=State Religion law}}'' should be repealed when possible, as it is likely to push acceptance to ''{{icon|Violent Hostility|3=1}}'', due to its base acceptance value of {{red|−25}} for most religions.


== References ==
== 参考资料 ==
<references/>
<references/>
{{ConceptsNavbox}}
{{EconomyNavbox}}
[[Category:Game concepts]]
[[Category:Game concepts]]
[[en:Acceptance]]
[[en:Acceptance]]

2025年3月18日 (二) 22:50的版本

接纳度(英文:Acceptance)代表了一类人群在本国内被如何对待。人群的接纳地位(英文:acceptance status)主要由其文化宗教,以及人群所在国家相关公民权教会与国家 法律组所决定的。

人群的接纳度数值介于0到100之间,决定了人群的接纳地位。

接纳地位

地位 接纳度 移民倾向
Violent Hostility暴力对抗 0-19 100
Cultural Erasure文化抹除 20-39 100
Open Prejudice公开歧视 40-59 50
Second-class Citizen二等公民 60-79 20
Full Acceptance完全接纳 80-100 0

接纳地位由低到高共有五个等级。

公民权法律对每个等级都有不同作用,例如禁止投票或允许同化,以及对工资、政治力量、忠诚度和激进度的影响。

除法律影响之外,人群在 State status homeland.png 文化本土 额外拥有 +10 接纳度。反之,当一个新的文化社群在某个地区刚刚建立时,该文化社群的人群将拥有一个初始的 −30 接纳度惩罚,但随着时间推移,该惩罚会每月减少 0.25 直到 0

每级接纳地位拥有基础移民倾向值,当人群接纳度更高时,移民倾向就会降低。

在战争期间因战斗或损耗死亡的人群,会根据其在战争双方国家的接纳地位影响战争双方的厌战度,且会与牺牲造成的厌战度叠加。

暴力对抗

Acceptance tier1.png

拥有这种身份的人群遭到如此公开的蔑视、诽谤和迫害,以至于普通民众宁愿将他们从地球上抹去,也不愿浪费精力和时间将他们融入社会。

处于该接纳地位的人群基础移民倾向为 100。在战争中牺牲时不会获得额外厌战度。

文化抹除

Acceptance tier2.png

拥有这种身份的人群发现自己处于主体民族社会的铁蹄之下,该社会的主要目标是抹去这些人独特的文化、传统和信仰体系。只有在那之后,主体民族才会开始探索如何将这些人同化到主流社会。

处于该接纳地位的人群基础移民倾向为 100。在战争中牺牲时不会获得额外厌战度。

公开歧视

Acceptance tier3.png

拥有这种身份的人群被允许与社会其他成员一起生活。然而,这种看似中立的共存状态是以其自身的风格习惯和信仰体系持续受到上层人士的审视和否定为代价的。

处于该接纳地位的人群基础移民倾向为 50。在战争中牺牲时,所在国额外获得 150% 厌战度,敌国不获得额外厌战度

二等公民

Acceptance tier4.png

拥有这种身份的人群名义上享有许多社会福利。但即便如此,他们仍然被社会视为和对待为下等人,常常面临歧视、权利受限以及获取资源和机会的渠道受阻。

处于该接纳地位的人群基础移民倾向为 20。在战争中牺牲时,所在国额外获得 150% 厌战度,敌国额外获得 50% 厌战度。

完全接纳

Acceptance tier5.png

拥有这种地位的人群是社会完全接纳的成员,享有无限的社会流动性和优越的稳定性。他们的核心价值观、信仰体系和社会经济声誉塑造了整个社会结构,而其他人都在努力向其看齐。

处于该接纳地位的人群基础移民倾向为 0。在战争中牺牲时,额外获得 300% 厌战度。

提示

  • 在游戏过程中,要尽可能向公民权和宗教法律更自由的方向改革。With Law cultural exclusion.png Cultural Exclusion and Law total separation.png Total Separation, base acceptance is +35, which usually sets minimum acceptance at the level of Cultural Erasure, even with penalties.
  • In particular, Law state religion.png State Religion should be repealed when possible, as it is likely to push acceptance to Violent Hostility, due to its base acceptance value of −25 for most religions.

参考资料

Template:EconomyNavbox