选举

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File:UI elections.png
Election campaign summary showing the latest poll status and the involved parties.

Elections can be a powerful force for political change but also a source of volatility. Dealing with (and if the player is so inclined, manipulating) election results will be a major consideration when forming the government.

Election process

Elections happen every 4 years in countries which allow them. An election campaign begins 6 months prior to a country's election date.

Each political party is assigned a momentum value at the beginning of the campaign, which is a measure of the success of their campaign and is a major factor in determining how many votes they will garner on election day. During the campaign, momentum will fluctuate for each of the running political parties and impact the final result. Momentum can be affected by chance, events, and the Political popularity.png popularity of interest group leaders. Since parties, leaders, and many other aspects of the political scene in the country are likely to have changed in the years between the elections, the momentum does not carry over and is reset on each election cycle.

When the election campaign ends, the votes are in and the results are set in place until the next election. Interest groups receive additional political strength from their party's votes, which will be a major factor determining the player's Legitimacy.png legitimacy and therefore the effectiveness of the government. The actual makeup of the government is up to the player -- just like the electoral systems of most modern countries, winning the popular vote does not automatically mean that a certain party or coalition of parties gets to form a government. The post-election strength of the interest groups and their party affiliations should be a major consideration, especially when forming a minority government.

Election enabling laws

A country can have elections if it has any of the Distribution of Power laws that enable voting:

  • Law landed voting.png Landed voting - Aristocrats, capitalists, clergymen, and officers hold essentially all voting power, gaining a huge bonus to the political strength they contribute to their interest groups.
  • Law wealth voting.png Wealth voting - There is a wealth threshold that determines a pop's eligibility to vote. Pops that can vote have more political strength.
  • Law landed voting.png Census suffrage - The wealth threshold is significantly lower than in wealth voting. Literate pops contribute much more political strength to their interest groups.
  • Law universal suffrage.png Universal suffrage - There is no wealth threshold for voting. Pop type and literacy do not grant additional political strength. Though of course a pop's wealth will continue to contribute to their political strength, and literacy will make pops more politically engaged.

All of these laws are compatible with any of the Governance Principles laws. For instance, a country with the Monarchy monarchy law could be an absolute monarchy with no voting system at all, or it could have universal suffrage. Likewise, a republic might very well be a Autocracy presidential dictatorship.

Prohibited voting

There are three factors that, when applicable, will prevent pops from voting entirely:

  • File:Discriminated.png Discrimination - Discriminated pops cannot vote in elections.
  • State status unincorporated.png Living in an unincorporated state - Only pops living in incorporated states can participate in elections. For example, pops living in a State status colony.png growing colony cannot vote.
  • IG politically inactive.png Politically inactive pops - Regardless of whether they are "legally" eligible politically inactive pops do not vote. These pops are not part of any interest group, and tend to have low literacy and/or standard of living. For instance, peasants working in Building subsistence farm.png subsistence farms are almost always politically inactive.

Women's suffrage movement

Passing the Law womens suffrage.png women's suffrage law will greatly increase both your workforce ratio and your dependent enfranchisement. This means that a greater proportion of pops will be eligible to work in buildings, and a much greater proportion of dependents will now count towards the voting power of their pop.

Greater dependent enfranchisement inherently benefits larger pops more than smaller pops (especially under more egalitarian laws like universal suffrage where wealth counts for less), and it is inevitable that there are vastly more laborers, machinists, and farmers than there ever will be aristocrats or capitalists. As such, there will be very little support among interest groups to pass this law in 1836. Not only will the ruling interest groups strongly disapprove of women's suffrage but it will also be very harmful to their political power.

After researching feminism (or having the technology spread to the country), politicians will begin to appear with the File:Ideology feminist.png feminist ideology, which causes them to strongly approve of women's suffrage and disapprove of less egalitarian laws. Once "Political agitation" is researched, the suffrage movement will begin in full force. The "Votes for Women" journal entry will appear, and events will trigger from it that will give the opportunity to grow or suppress the political movement. One can complete the journal entry by passing the law and having the first election campaign with women eligible to vote; alternatively the movement can be ignored or suppressed until it loses its momentum and withers away.

References