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=== 机构类型 === | === 机构类型 === | ||
共有7类机构: | 共有7类机构: | ||
{| class="mildtable sortable plainlist" width=100% | |||
{| class="mildtable plainlist" | ! width=30% | 机构类型 | ||
! | ! width=20% | 基础修正 | ||
! 法律需求 | ! class="unsortable" width=30%" | 法律需求 | ||
|- id="殖民事务" | |- id="殖民事务" | ||
| {{ | | {{iconbox|殖民事务| 这个部门负责海外殖民地财产的管理。|image=Institution colonization.png}} | ||
| {{green|+10%}} 殖民地增长产生 | |||
| [[经济法律#殖民|殖民]] | | [[经济法律#殖民|殖民]] | ||
|- id="教育" | |- id="教育" | ||
| {{ | | {{iconbox| 教育| 国家的 教育 系统,确保国民识字率的增长。|image=Institution schools.png}} | ||
| 无 | |||
| [[人权法律#儿童权利|儿童权利]] | | [[人权法律#儿童权利|儿童权利]] | ||
[[经济法律#教育体制|教育体制]] | [[经济法律#教育体制|教育体制]] | ||
|- id="卫生系统" | |- id="卫生系统" | ||
| {{ | | {{iconbox|卫生系统| 阻止疾病的传播。|image=Institution health service.png}} | ||
| 无 | |||
| [[经济法律#卫生系统|卫生系统]] | | [[经济法律#卫生系统|卫生系统]] | ||
|- id="内务" | |- id="内务" | ||
| {{ | | {{iconbox| 内务|负责阻挠公民的反抗。|image=Institution home affairs.png}} | ||
| {{green|−10%}} 革命/分离进展速度 | |||
| [[权力结构法律#国内安全|国内安全]] | | [[权力结构法律#国内安全|国内安全]] | ||
|- id="执法" | |- id="执法" | ||
| {{ | | {{iconbox| 执法|执 行国家 法 律的国家警察部队。|image=Institution police.png}} | ||
| {{green|−15%}} 来自动乱的地区惩罚 | |||
| [[经济法律#警察机构|警察机构]] | | [[经济法律#警察机构|警察机构]] | ||
|- id="社会保障" | |- id="社会保障" | ||
| {{ | | {{iconbox|社会保障| 为老弱张开的安全网。|image=Institution social security.png}} | ||
| {{green|+10%}} 福利金 | |||
| [[人权法律#社会福利|社会福利]] | | [[人权法律#社会福利|社会福利]] | ||
|- id="工作场所安全部门" | |- id="工作场所安全部门" | ||
| {{ | | {{iconbox|工作场所安全部门| 确保劳动法被遵守的部门。|image=Institution workplace safety.png}} | ||
| {{green|−20%}} 危险工作条件 | |||
| [[人权法律#劳动者权益|劳动者权益]] | | [[人权法律#劳动者权益|劳动者权益]] | ||
|} | |} |
2022年11月1日 (二) 14:20的版本
机构是政府对其人群提供的“服务”,包括学校、工作场所安全控制、征兵署、军事化警察部队、济贫等。
法律是利益集团的政治热情所寄,而机构则是法律的副产品——扩大已有的医保体系并不像存废那样亟需承受巨大政治压力。话虽如此,法律规定了机构的效果,而利益集团将对此尤为关切。
需要注意的是,机构的效果和收益仅能影响已整合地区。未整合地区——如殖民边界、争议领土或新近吞并的土地——既然不纳税,那也就不再需要官僚制度,亦无法纳入机构的作用范围内。
设立机构
设立机构首先需要启用相关的法律来支持,然后亟需确保行政力充足以运作之。某一机构的开启条件常常对应复数法律,经由何种法律亦影响机构属性。
例如, 殖民事务机构有一个基础效应,即通过鼓励人们移民和投资,在所有已建立的殖民地产生与已整合人口规模相关的殖民增长。若殖民事务经由殖民安置法律启用,则每级会额外增加殖民地的移民吸引力,吸引人口迁移到该地。倘若经由殖民剥削法律启用,则会按每级增加殖民地产业产值,同时减少当地民众的生活水平。
机构类型
共有7类机构:
机构类型 | 基础修正 | 法律需求 |
---|---|---|
+10% 殖民地增长产生 | 殖民 | |
无 | 儿童权利 | |
无 | 卫生系统 | |
−10% 革命/分离进展速度 | 国内安全 | |
−15% 来自动乱的地区惩罚 | 警察机构 | |
+10% 福利金 | 社会福利 | |
−20% 危险工作条件 | 劳动者权益 |
行政力花费
Institutions run on bureaucracy which comes from government administration buildings, which employ clerks and bureaucrats that consume paper (and later on other goods, like telephones) in the process. The more government administration buildings the nation has, the more and larger institutions that it can operate at once.
The cost of institutions, or the cost of one level of an institution, is dependent on the size of the population across the nation's incorporated states. This means the total cost of maintaining the country's institution setup can suddenly increase due to a rise in the country's population. If it will lead to a deficit of bureaucracy, then a pretty hefty "tax waste" modifier penalty will be applied, which causes a percentage of all taxes collected to never make it to the treasury.
The bureaucracy invested into institutions can be redistributed as needed, but this takes time. The player may opt to reduce the level of one of the institutions, which will restore the bureaucracy balance, while the government administration is being expanded to be able to regain the lost level. Since institutions expand gradually, restoring that lost level will take some time, so if possible it's best to stay ahead of the change and expand government administration proactively -- especially if there happens to be strong population growth or immigration waves to the incorporated states.
Running a positive bureaucracy balance is great for remaining responsive to the people's evolving needs. In the meantime, any excess bureaucracy will be used to marginally improve construction efforts around the country.
减少行政力花费
Ways of decreasing the cost of providing institutions to the pops include:
- Passing laws to decentralize the bureaucracy with elected rather than appointed officials.
- Society inventions like Behaviorism that provide insight into people management.
- Refraining from incorporating colonies and conquered territories.
- Reducing the size of the population (via war or disease).
参见
- To update institutions modifiers see reference file Victoria 3\game\common/institutions/00_institutions.txt
- To update institutions flavor text see reference file Victoria 3\game\localization/english/institutions_l_english.yml: