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== 行政力花费 == | == 行政力花费 == | ||
机构需要花费 {{icon|bureaucracy|21px}} 行政力,而行政力则来源于政府行政机构建筑,后者雇佣职员和官僚,同时消费 {{icon|paper|21px}} 纸张(随着科技推进,也会消费诸如 {{icon|telephones|21px}} 电话等商品)。一国的政府行政机构建筑越多,可以共存实行的机构也就越多。 | |||
The cost of institutions, or the cost of one level of an institution, is dependent on the size of the population across the nation's incorporated states. This means the total cost of maintaining the country's institution setup can suddenly increase due to a rise in the country's population. If it will lead to a deficit of bureaucracy, then a pretty hefty "tax waste" modifier penalty will be applied, which causes a percentage of all taxes collected to never make it to the treasury. | The cost of institutions, or the cost of one level of an institution, is dependent on the size of the population across the nation's incorporated states. This means the total cost of maintaining the country's institution setup can suddenly increase due to a rise in the country's population. If it will lead to a deficit of bureaucracy, then a pretty hefty "tax waste" modifier penalty will be applied, which causes a percentage of all taxes collected to never make it to the treasury. |
2022年11月5日 (六) 15:09的版本
机构是政府对其人群提供的“服务”,包括学校、工作场所安全控制、征兵署、军事化警察部队、济贫等。
法律是利益集团的政治热情所寄,而机构则是法律的副产品——扩大已有的医保体系并不像存废那样亟需承受巨大政治压力。话虽如此,法律规定了机构的效果,而利益集团将对此尤为关切。
需要注意的是,机构的效果和收益仅能影响已整合地区。未整合地区——如殖民边界、争议领土或新近吞并的土地——既然不纳税,那也就不再需要官僚制度,亦无法纳入机构的作用范围内。
设立机构
设立机构首先需要启用相关的法律来支持,然后亟需确保行政力充足以运作之。某一机构的开启条件常常对应复数法律,经由何种法律亦影响机构属性。
例如, 殖民事务机构有一个基础效应,即通过鼓励人们移民和投资,在所有已建立的殖民地产生与已整合人口规模相关的殖民增长。若殖民事务经由殖民安置法律启用,则每级会额外增加殖民地的移民吸引力,吸引人口迁移到该地。倘若经由殖民剥削法律启用,则会按每级增加殖民地产业产值,同时减少当地民众的生活水平。
机构类型
共有7类机构:
机构类型 | 基础修正 | 法律需求 |
---|---|---|
+10% 殖民地增长产生 | 殖民 | |
无 | 儿童权利 | |
无 | 卫生系统 | |
−10% 革命/分离进展速度 | 国内安全 | |
−15% 来自动乱的地区惩罚 | 警察机构 | |
+10% 福利金 | 社会福利 | |
−20% 危险工作条件 | 劳动者权益 |
行政力花费
机构需要花费 行政力,而行政力则来源于政府行政机构建筑,后者雇佣职员和官僚,同时消费 纸张(随着科技推进,也会消费诸如 电话等商品)。一国的政府行政机构建筑越多,可以共存实行的机构也就越多。
The cost of institutions, or the cost of one level of an institution, is dependent on the size of the population across the nation's incorporated states. This means the total cost of maintaining the country's institution setup can suddenly increase due to a rise in the country's population. If it will lead to a deficit of bureaucracy, then a pretty hefty "tax waste" modifier penalty will be applied, which causes a percentage of all taxes collected to never make it to the treasury.
The bureaucracy invested into institutions can be redistributed as needed, but this takes time. The player may opt to reduce the level of one of the institutions, which will restore the bureaucracy balance, while the government administration is being expanded to be able to regain the lost level. Since institutions expand gradually, restoring that lost level will take some time, so if possible it's best to stay ahead of the change and expand government administration proactively -- especially if there happens to be strong population growth or immigration waves to the incorporated states.
Running a positive bureaucracy balance is great for remaining responsive to the people's evolving needs. In the meantime, any excess bureaucracy will be used to marginally improve construction efforts around the country.
减少行政力花费
Ways of decreasing the cost of providing institutions to the pops include:
- Passing laws to decentralize the bureaucracy with elected rather than appointed officials.
- Society inventions like Behaviorism that provide insight into people management.
- Refraining from incorporating colonies and conquered territories.
- Reducing the size of the population (via war or disease).
参见
- To update institutions modifiers see reference file Victoria 3\game\common/institutions/00_institutions.txt
- To update institutions flavor text see reference file Victoria 3\game\localization/english/institutions_l_english.yml: