(merge from official wiki) |
小 (天津风不是天津的风移动页面Patch 1.6.X至1.6.X版本) |
2024年11月25日 (一) 17:54的最新版本
维多利亚 3
Patch 1.6.X are all patches beginning with 1.6.
1.6
- 主条目:Patch 1.6
1.6.1
Patch 1.6.1 was released on 2024-03-07[1] with checksum ecc3.
Bugfixes
- Fixed Early game crash on Mac related to SeaNodes, blocking gameplay after a few years at the game start.
1.6.2
Patch 1.6.2 was released on 2024-03-14[2] with checksum ed3e.
Bugfixes
- Fixed CTD related to graphics and UI
- Fixed a crash that could occur when browsing different countries' census data
- Fixed an issue where South American cultures would spam the error log with errors, causing performance impact
- Fixed several possible errors caused by Garibaldi
- Fixed multiple miscellaneous script errors
- The River of Coffee journal entry will now fail properly if Brazil joins another market.
- Fixed bug where migration in a market would almost entirely stop if a culture in that market had no states it could migrate to (most often due to migration laws like Closed Borders)
- Fixed the mix up of Radicals/Loyalists sort buttons in the Census Data to sort on the correct value.
- Re-added the Ongoing Diplomatic Actions (bankroll, improve/damage relations) to the outliner based on player feedback.
- Fixed an issue where errors in Women's Suffrage modifiers could cause massive late-game slowdowns
- Fixed an issue where revolutions would cause error spam
- Fixed a missed scope in the Art Noveau event
- Fixed a bug where AI participants in Diplomatic Plays may compute the worth of its sways incorrectly
- Fixed a case where Call In Obligation sway might not clear the obligation
- Fixed a bug where an event script may cause error logging if Paraguay ceases to exist
- Embargoes are now possible at poor-and-lower relations
- Fixed a crash that could happen after starting a diplomatic play
- Fixed a bug in commander order script causing irrelevant error log spam when recruiting commanders
- Fixed a bug where the investment pool could tap into the treasury to cover private constructions if the country had a very long construction queue
- Fixed a bug where military formation map markers could show the wrong number of battalions if moving around the map while the game was paused
- Fixed a broken localization key in Japanese
AI
- AI will no longer disable Mobilization Options that have a cost (in Organization, Morale, etc) associated with them on a mobilized army, since in a fluctuating market this could lead to repeated toggling with disastrous results
References
- ↑ Forum, Victoria 3: Hotfix 1.6.1 is now LIVE!, 2024-03-07.
- ↑ Forum, Victoria 3: Hotfix 1.6.2 is now LIVE!, 2024-03-14.