无编辑摘要 |
|||
| 第9行: | 第9行: | ||
|类型 = 未受认可国家 | |类型 = 未受认可国家 | ||
}} | }} | ||
'' | '' “波斯仍因本世纪初丢失数块领土给帝俄而步履蹒跚。他们能否王者归来并重夺列强之位?”'' | ||
''' | ''' 波斯''' 是位于中东地区 {{iconify|unrecognized regional power||未受认可的区域政权}} 。西邻 {{flag|Turkey}} ,北部与 {{flag|Russia}} 和 {{flag|Turkmenia}} 接壤,{{flag|Herat}} 、{{flag|Kandahar}} 和 {{flag|Makran}} 坐落其东。在南方的波斯湾海岸,与 {{flag|Oman}} 和 {{flag|Trucial States}}在北岸的领土相连。 | ||
波斯成为受认可国家时,名称将变为''' 伊朗'''。 | |||
== | == 日志与事件 == | ||
{{box wrapper}} | {{box wrapper}} | ||
{{journal entry | {{journal entry | ||
| 第23行: | 第23行: | ||
|entry_id = je_eastern_frontier | |entry_id = je_eastern_frontier | ||
|icon_type = map | |icon_type = map | ||
|entry_name = | |entry_name = 东部边疆 | ||
|entry_reason = | |entry_reason = 自从马努切赫尔时代以来,我们东部的广袤土地,包括曾经繁华的城市如'''梅尔夫'''和'''赫拉特''',一直是 {{flag|Persia}}呼罗珊的一部分。尽管这些土地因时间的流逝和强大统治者的压迫而被夺走,但这种情况不能再继续下去了。<br><br> 必须采取果断措施重新整合这些偏远的土地,以防止任何外国势力再次侵略和征服它们。<br><br>''' 图兰枷锁'''<br> 土库曼人对我们土地持续数代的劫掠,产生了大量在'''乌兹别克'''和'''花剌子模'''等地绿洲艰苦劳作的波斯奴隶。占领这些地区后,我们可以按照自己的意愿,解放并{{hover box|使用紧急救济法令,可以将任意拥有的地区指定为重新安置目标|重新安置}}被奴役的波斯社区。 | ||
|added_by = * | |added_by = * 游戏开局时 | ||
|complete = | |complete = | ||
*''' | *''' 呼罗珊''' 由波斯或其附属国拥有 | ||
*''' | *''' 花剌子模''' 由波斯或其附属国拥有 | ||
*''' | *''' 河中''' 由波斯或其附属国拥有 | ||
* | * 我们已征服并''' 复兴梅尔夫''' | ||
|on_complete = * | |on_complete = * 触发 '' 日出之地'' 事件 | ||
|button= | |button= | ||
{{entry button|button_name= | {{entry button|button_name= 宣称大呼罗珊 | ||
|button_text=While Persian claims to Greater Khorasan stretch back millennia, in recent centuries our control of the area have ranged from loose to nominal. Nader Shah's eastern campaigns briefly saw the restoration of Persian control to Khorasan, but his achievements proved fleeting and would not outlast his reign.<br><br>What Nader Shah begun, [Ruler Title] [Ruler Name] shall finish, with a grand campaign that will see Persian rule restored in the east for perpetuity. Herat, the Pearl of Khorasan and our key to the east will serve as the lynchpin of this great undertaking. | |button_text=While Persian claims to Greater Khorasan stretch back millennia, in recent centuries our control of the area have ranged from loose to nominal. Nader Shah's eastern campaigns briefly saw the restoration of Persian control to Khorasan, but his achievements proved fleeting and would not outlast his reign.<br><br>What Nader Shah begun, [Ruler Title] [Ruler Name] shall finish, with a grand campaign that will see Persian rule restored in the east for perpetuity. Herat, the Pearl of Khorasan and our key to the east will serve as the lynchpin of this great undertaking. | ||
|trigger=* | |trigger=* 控制赫拉特 | ||
|effect= | |effect= | ||
* | * 触发 ''Pearl of Khorasan'' 事件 | ||
* | * 获得下列非松散政权拥有地区的宣称: | ||
{{multiColumn| | {{multiColumn| | ||
:* Chorasmia | :* Chorasmia | ||
:* | :* 坎大哈 | ||
:* | :* 喀布尔 | ||
:* | :* 哈扎里斯坦 | ||
:* | :* 梅尔夫 | ||
:* | :* 北俾路支斯坦 | ||
:* Southern Turkestan | :* Southern Turkestan | ||
:* | :* 塔吉克斯坦 | ||
:* | :* 土库曼 | ||
:* | :* 乌兹别克|2}} | ||
* Depending on our mutual relations, Great Britain may react negatively to our occupation of Herat. | * Depending on our mutual relations, Great Britain may react negatively to our occupation of Herat. | ||
}} | }} | ||
{{entry button|button_name= | {{entry button|button_name= 安抚土库曼人 | ||
|button_text=To our north, unruly Turkmen tribes defy our authority by raiding our lands, abducting thousands of our subjects every year to be sold off in the great slave markets of Bukhara and Khiva — ever while squatting on rightful Persian lands. Let us kill two birds with one stone and force these bandits to heel. | |button_text=To our north, unruly Turkmen tribes defy our authority by raiding our lands, abducting thousands of our subjects every year to be sold off in the great slave markets of Bukhara and Khiva — ever while squatting on rightful Persian lands. Let us kill two birds with one stone and force these bandits to heel. | ||
|visible =* A decentralized neighbour owns Merz or Turkmenia | |visible =* A decentralized neighbour owns Merz or Turkmenia | ||
| 第62行: | 第62行: | ||
|effect=* Trigger event ''The Turanian Scourge'' | |effect=* Trigger event ''The Turanian Scourge'' | ||
}} | }} | ||
{{entry button|button_name= | {{entry button|button_name= 请求大不列颠军事援助 | ||
|button_text=Request the British government dispatch a military mission to help modernize our army, in return for certain diplomatic and extraterritorial concessions.<br><br>The first mission sent will establish the '''South Persia Rifles''' as a '''permanent''' military institution. | |button_text=Request the British government dispatch a military mission to help modernize our army, in return for certain diplomatic and extraterritorial concessions.<br><br>The first mission sent will establish the '''South Persia Rifles''' as a '''permanent''' military institution. | ||
|visible =* {{flag|Great Britain}} exists | |visible =* {{flag|Great Britain}} exists | ||
| 第75行: | 第75行: | ||
** The British Empire gains 25 leverage over Persia | ** The British Empire gains 25 leverage over Persia | ||
}} | }} | ||
{{entry button|button_name= | {{entry button|button_name= 请求俄罗斯军事援助 | ||
|button_text=Request the Russian government dispatch a military mission to help modernize our army, in return for certain diplomatic and extraterritorial consessions.<br><br>The first mission sent will establish the '''Persian Cossack Brigade''' as a '''permanent''' military institution. | |button_text=Request the Russian government dispatch a military mission to help modernize our army, in return for certain diplomatic and extraterritorial consessions.<br><br>The first mission sent will establish the '''Persian Cossack Brigade''' as a '''permanent''' military institution. | ||
|visible =* {{flag|Russia}} exists | |visible =* {{flag|Russia}} exists | ||
| 第88行: | 第88行: | ||
** The Russian Empire gains 25 leverage over Persia | ** The Russian Empire gains 25 leverage over Persia | ||
}} | }} | ||
{{entry button|button_name= | {{entry button|button_name= 复兴梅尔夫 | ||
|button_text=Once seen as the capital of the eastern Islamic world, and sporting a population of near half a million, '''Merv the Great''' has since fallen on hard times. Following centuries of decline, in the late 18th century Merv would be razed for good by Shah Murad of Bukhara, who broke the dams sustaining the oasis and transplanted tens of thousands of its Persian inhabitants to Uzbekia.<br><br>Now, only sparse ruins remain, with Turkmen tribes grazing livestock in the decrepit corpse of the old city. Restoring it will not be an easy task, but restore it we shall. | |button_text=Once seen as the capital of the eastern Islamic world, and sporting a population of near half a million, '''Merv the Great''' has since fallen on hard times. Following centuries of decline, in the late 18th century Merv would be razed for good by Shah Murad of Bukhara, who broke the dams sustaining the oasis and transplanted tens of thousands of its Persian inhabitants to Uzbekia.<br><br>Now, only sparse ruins remain, with Turkmen tribes grazing livestock in the decrepit corpse of the old city. Restoring it will not be an easy task, but restore it we shall. | ||
|visible = | |visible = | ||
| 第106行: | 第106行: | ||
|event_id = persia_events.1 | |event_id = persia_events.1 | ||
|icon_type = portrait | |icon_type = portrait | ||
|event_name = | |event_name = 日出之地 | ||
|event_text = With the eastern borders of Persia restored in full, [Ruler Title] [Ruler] has overseen the final righting of a great historical wrong. | |event_text = With the eastern borders of Persia restored in full, [Ruler Title] [Ruler] has overseen the final righting of a great historical wrong. | ||
|flavor_text = From the fertile oases of Chorasmia, through Khorasan's ancient cities, to the Turanian heartlands across the Oxus: Persia's ancient eastern provinces once again answer to their rightful master. | |flavor_text = From the fertile oases of Chorasmia, through Khorasan's ancient cities, to the Turanian heartlands across the Oxus: Persia's ancient eastern provinces once again answer to their rightful master. | ||
| 第210行: | 第210行: | ||
{{end box wrapper}} | {{end box wrapper}} | ||
== | == 重新成立 == | ||
If Persia ceases to exist, it can be released by any country that controls its capital, Irak-i-Ajemi, and three other core states. Its core states are the Persian {{iconify|homelands|state status}}. | If Persia ceases to exist, it can be released by any country that controls its capital, Irak-i-Ajemi, and three other core states. Its core states are the Persian {{iconify|homelands|state status}}. | ||
== | == 科技 == | ||
{{SVersion|1.7}} | {{SVersion|1.7}} | ||
Persia starts with about half of the era 1 technologies researched. | Persia starts with about half of the era 1 technologies researched. | ||
| 第236行: | 第236行: | ||
|} | |} | ||
== | == 政治 == | ||
{{SVersion|1.7}} | {{SVersion|1.7}} | ||
Persia is a Shahdom, with Mohammad Shah Qajar supporting the {{icon|Landowners|3=1}}. | Persia is a Shahdom, with Mohammad Shah Qajar supporting the {{icon|Landowners|3=1}}. | ||
| 第310行: | 第310行: | ||
|} | |} | ||
=== | === 利益集团 === | ||
Persia begins with the {{icon|Landowners|3=1}} and {{icon|Devout}} Shi'a Ulema {{iconify|in government|political}}. The {{icon|Armed Forces|3=1}} and {{icon|Intelligentsia|3=1}} are {{iconify|in opposition|political}}, while the {{icon|Rural Folk|3=1}}, {{icon|Petite Bourgeoisie|3=1}}, {{icon|Industrialists|3=1}}, and {{icon|Trade Unions|3=1}} are {{iconify|marginalized|political}}. | Persia begins with the {{icon|Landowners|3=1}} and {{icon|Devout}} Shi'a Ulema {{iconify|in government|political}}. The {{icon|Armed Forces|3=1}} and {{icon|Intelligentsia|3=1}} are {{iconify|in opposition|political}}, while the {{icon|Rural Folk|3=1}}, {{icon|Petite Bourgeoisie|3=1}}, {{icon|Industrialists|3=1}}, and {{icon|Trade Unions|3=1}} are {{iconify|marginalized|political}}. | ||
=== | === 历史角色 === | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+ style="white-space: nowrap; text-align: left;" | Politicians | |+ style="white-space: nowrap; text-align: left;" | Politicians | ||
| 第357行: | 第357行: | ||
|} | |} | ||
=== | === 外交 === | ||
Persia rules over {{flag|Arabistan|Muhammara}} as a {{iconify|vassal|diplomacy}}. | Persia rules over {{flag|Arabistan|Muhammara}} as a {{iconify|vassal|diplomacy}}. | ||
Persia has both a {{icon|pro-country lobby}} pro- ({{icon|landowners}}) and {{icon|anti-country lobby|3=1}} ({{icon|intelligentsia}}) towards {{flag|Russia}}, and has claims Russia's Caucasian states of Armenia, Baku, and Elizavetpol and {{flag|Herat}}'s state of Herat. | Persia has both a {{icon|pro-country lobby}} pro- ({{icon|landowners}}) and {{icon|anti-country lobby|3=1}} ({{icon|intelligentsia}}) towards {{flag|Russia}}, and has claims Russia's Caucasian states of Armenia, Baku, and Elizavetpol and {{flag|Herat}}'s state of Herat. | ||
== | == 经济 == | ||
{{SVersion|1.7}} | {{SVersion|1.7}} | ||
| 第378行: | 第378行: | ||
|} | |} | ||
=== | === 地区 === | ||
{| class="wikitable plainlist mw-collapsible mw-collapsed" | {| class="wikitable plainlist mw-collapsible mw-collapsed" | ||
| 第436行: | 第436行: | ||
|} | |} | ||
=== | === 公司 === | ||
The following companies are associated with Persia or its starting states. | The following companies are associated with Persia or its starting states. | ||
{{#lsth: | {{#lsth: 公司| 波斯}}<!-- | ||
--> | --> | ||
== | |||
== 军事 == | |||
Persia has the {{iconify|Professional Army|Law}} law. | Persia has the {{iconify|Professional Army|Law}} law. | ||
| 第467行: | 第468行: | ||
Persia has no {{iconify|flotillas|military}} at the start of the game. | Persia has no {{iconify|flotillas|military}} at the start of the game. | ||
== | == 策略与指南 == | ||
{{SVersion|1.4}} | {{SVersion|1.4}} | ||
{{Add|Strategy}} | {{Add|Strategy}} | ||
| 第482行: | 第483行: | ||
After this, you should be strong enough to leave the customs union and be a great power. Maintaining good relations with at least one great power is a good idea as together Russia should be very easy to defeat in a war, and you could maybe even invade British {{flag|East India}} or with your position at the crossroads of three continents, push further into Anatolia, Europe or Africa. By the end of the campaign, your empire can stretch from Constantinople to Delhi if you play your cards right. | After this, you should be strong enough to leave the customs union and be a great power. Maintaining good relations with at least one great power is a good idea as together Russia should be very easy to defeat in a war, and you could maybe even invade British {{flag|East India}} or with your position at the crossroads of three continents, push further into Anatolia, Europe or Africa. By the end of the campaign, your empire can stretch from Constantinople to Delhi if you play your cards right. | ||
== | == 成就 == | ||
== 参考资料 == | |||
<references /> | <references /> | ||
[[en:Persia]] | [[en:Persia]] | ||
2024年7月19日 (五) 12:15的版本
“波斯仍因本世纪初丢失数块领土给帝俄而步履蹒跚。他们能否王者归来并重夺列强之位?”
波斯是位于中东地区
未受认可的区域政权。西邻
土耳其,北部与
俄罗斯和 File:TRC.png 土库曼接壤,没有结果、没有结果和
莫克兰坐落其东。在南方的波斯湾海岸,与
阿曼和
特鲁西尔诸国在北岸的领土相连。
波斯成为受认可国家时,名称将变为伊朗。
日志与事件
东部边疆
|
|
请帮助验证或更新此信息框。 它最后被验证的 版本是 1.7。 |
|
|
仅当启用 利益之手 DLC 时可用 |
自从马努切赫尔时代以来,我们东部的广袤土地,包括曾经繁华的城市如梅尔夫和赫拉特,一直是
必须采取果断措施重新整合这些偏远的土地,以防止任何外国势力再次侵略和征服它们。
图兰枷锁
土库曼人对我们土地持续数代的劫掠,产生了大量在乌兹别克和花剌子模等地绿洲艰苦劳作的波斯奴隶。占领这些地区后,我们可以按照自己的意愿,解放并重新安置被奴役的波斯社区。
可见条件:
| |
触发于:
|
触发时效果:
|
| 输入按钮: | |
完成条件:
|
完成时效果:
|
日出之地
|
|
请帮助验证或更新此信息框。 它最后被验证的 版本是 1.7。 |
With the eastern borders of Persia restored in full, [Ruler Title] [Ruler] has overseen the final righting of a great historical wrong.
触发于:
|
触发条件:
|
The great wealth of the east shall fuel our progress.
Let these ancient intellectual centers flourish once more.
Ya Ali! The west tremble at the lion's roar.
|
Pearl of Khorasan
|
|
请帮助验证或更新此信息框。 它最后被验证的 版本是 1.7。 |
In spite of stiff Afghan resistance and the machinations of foreign powers, the great city of Herat has fallen to Persian might at last.
And Khorasan an oyster within.
And the city of Herat,
The pearl in its midst.'
触发于:
|
触发条件:
|
The gate to the East have been breached. Now press on.
|
The Turanian Scourge
|
|
请帮助验证或更新此信息框。 它最后被验证的 版本是 1.7。 |
For too long have the Turkmenian tribes to our north been allowed to raid our lands without fear of reprisals. To rectify this injustice, [Ruler Title] [Ruler] has announced the start of a great northern pacification campaign.
"The alaman have taken us,
Poor, poor Qizilbash!
And carry us, and carry us,
In iron and chains, in iron and chains
To Gurgench and Bokhara."'
Merv the Great
|
|
请帮助验证或更新此信息框。 它最后被验证的 版本是 1.7。 |
Once more the bazaars of Merv bustle with activity, echoing the city's glorious past. With wealth now pouring into the oasis once again, the administration must decide how to best utilize it.
The first of Persian lands he shines upon
Where all the loveliest children of his beam
Flowerets and fruits, blush over every stream
And, fairest of all streams, the Murga roves
Among Meron's bright palaces and groves."'
触发于:
|
触发条件:
|
Use it to restore the great dams on the river Murghab.
Merv's palaces and gardens shall be rebuilt, twice as splendorous.
|
重新成立
If Persia ceases to exist, it can be released by any country that controls its capital, Irak-i-Ajemi, and three other core states. Its core states are the Persian
homelands.
科技
|
|
请帮助验证或更新此部分。 它最后被验证的 版本是 1.7。 |
Persia starts with about half of the era 1 technologies researched.
政治
|
|
请帮助验证或更新此部分。 它最后被验证的 版本是 1.7。 |
Persia is a Shahdom, with Mohammad Shah Qajar supporting the
.
| Institution | Level |
|---|---|
| 1 | |
| 1 |
利益集团
Persia begins with the
and
Shi'a Ulema
in government. The
and
are
in opposition, while the
,
,
, and
are
marginalized.
历史角色
| Name[1] | Type | Interest Group | Ideology | Traits |
|---|---|---|---|---|
| Mohammad Shah Qajar | ||||
| Naser al-Din Shah Qajar | ||||
| Mirza Aqasi Iravani |
| Name[1] | Culture | Type | Interest Group | Ideology | Traits | Conditions |
|---|---|---|---|---|---|---|
| Reza Pahlavi | Mazanderani | |||||
| Persian | ||||||
| Persian |
外交
Persia rules over 没有结果 as a
vassal.
Persia has both a
pro- (
) and
(
) towards
俄罗斯, and has claims Russia's Caucasian states of Armenia, Baku, and Elizavetpol and 没有结果's state of Herat.
经济
|
|
请帮助验证或更新此部分。 它最后被验证的 版本是 1.7。 |
| Statistic | Starting value |
|---|---|
| 6.6M | |
| 20.4% | |
地区
公司
The following companies are associated with Persia or its starting states.
军事
Persia has the
Professional Army law.
Persia begins with 45
Battalions and may raise up to 11
Conscripts. All Barracks use
No Organized Training. The battalions are divided into two armies.
| Army name | Battalions | Generals | HQ region |
|---|---|---|---|
| 1st Persian Army |
|
Mohammad Shah Qajar | Persia |
| 2nd Persian Army |
|
— | Persia |
Persia has no
flotillas at the start of the game.
策略与指南
|
|
请帮助验证或更新此部分。 它最后被验证的 版本是 1.4。 |
Fighting
阿曼 for Kerman and
俾路支斯坦 and
信德 for Pakistan is a low-lying fruit. Conversely, trying to retake Persian lands from Russia would be much harder.
Persia has excellent resources to industrialize quickly (coal, iron, lead and sulfur). Because of these resources, Persia has an easy time building steel in many different states and can easily fund an arms industry (even with the local price changes added in the 1.5 update). Early political focus should be focused on bolstering the industrialists (despite their beginning marginal status) as the bonuses they provide will allow the player to industrialize and research even faster along with changing to better laws. Working towards landed voting and banning slavery should be the top priority of the player, though there is some RNG with getting agitators and national agenda of the parties. As you build up your industry, you will see the influence of the Shia Ulema and especially the landowners decrease, though be patient and don't pass laws too quickly.
You have two main choices for progression as Persia - joining the customs union of
俄罗斯 or joining the union of another European power like
法兰西 or especially
大不列颠. The former helps guarantee safety in the short term and lets you flood the Russian market with industrialised goods, which if conflict appears between you two could be a useful leverage. However, if Russia ever turns hostile, you will be left at their mercy, so the latter would be preferred. You could try your luck by yourself, but the diplomatic isolation could be concerning. Try and switch to laws like Cultural Exclusion early as most of the pops to your east will be accepted with this. Freedom of conscience should also be considered as it accepts the Sunni pops to your west.
Conquering or puppeting Central Asia, while tempting, is very heavily discouraged. Russia has territorial ambitions here and war with them right now is not a good idea. Instead, you should consider invading
旁遮普. As Persia, the state of Punjab has over 10 million pops, which can almost double your population in one state. Once you modernise your army to line infantry, try and annex
阿富汗 to gain access to Punjab as soon as you can. Getting control of
俾路支斯坦 will also be important as Persia lacks many coastal provinces, so this will help massively. After expanding to the east,
埃及 is a good target once you have the backing of your customs union overlord or maybe the 没有结果. You could conquer all of Egypts land in Arabia in one war, and then annex the Arabian minors one by one.
Once you conquer Arabia, you can expand the army to match the Russians. If you're in their customs union, try and sway other great powers like the UK into the war, but they should lack a lot of resources without you and you should be able to beat them alone. If you are under another customs union, try and sway them and beating them should be easy. Liberate Ukraine in the peace deal to permanently weaken them and sign a defensive pact with them, and get recognision from them. If you can, use the opportunity to return Armenia and Azerbaijan and get war reparations.
After this, you should be strong enough to leave the customs union and be a great power. Maintaining good relations with at least one great power is a good idea as together Russia should be very easy to defeat in a war, and you could maybe even invade British 没有结果 or with your position at the crossroads of three continents, push further into Anatolia, Europe or Africa. By the end of the campaign, your empire can stretch from Constantinople to Delhi if you play your cards right.