“波斯仍因本世纪初丢失数块领土给帝俄而步履蹒跚。他们能否王者归来并重夺列强之位?”
波斯是位于中东地区 未受认可的区域政权。西邻 土耳其,北部与 俄罗斯和 File:TRC.png 土库曼接壤,没有结果、没有结果和 莫克兰坐落其东。在南方的波斯湾海岸,与 阿曼和 特鲁西尔诸国在北岸的领土相连。
波斯成为受认可国家时,名称将变为伊朗。
日志与事件
东部边疆
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仅当启用 利益之手 DLC 时可用 |
自从马努切赫尔时代以来,我们东部的广袤土地,包括曾经繁华的城市如梅尔夫和赫拉特,一直是 波斯呼罗珊的一部分。尽管这些土地因时间的流逝和强大统治者的压迫而被夺走,但这种情况不能再继续下去了。
必须采取果断措施重新整合这些偏远的土地,以防止任何外国势力再次侵略和征服它们。
图兰枷锁
土库曼人对我们土地持续数代的劫掠,产生了大量在乌兹别克和花剌子模等地绿洲艰苦劳作的波斯奴隶。占领这些地区后,我们可以按照自己的意愿,解放并重新安置被奴役的波斯社区。
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日出之地
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With the eastern borders of Persia restored in full, [Ruler Title] [Ruler] has overseen the final righting of a great historical wrong.
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东方的巨大财富将推动我们的进步。
让这些古老的知识中心再次繁荣起来。
亚阿里!西方因狮吼而颤抖。
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呼罗珊的明珠
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In spite of stiff Afghan resistance and the machinations of foreign powers, the great city of Herat has fallen to Persian might at last.
And Khorasan an oyster within.
And the city of Herat,
The pearl in its midst.'
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通往东方的大门已经被攻破。现在继续前进。
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The Turanian Scourge
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For too long have the Turkmenian tribes to our north been allowed to raid our lands without fear of reprisals. To rectify this injustice, [Ruler Title] [Ruler] has announced the start of a great northern pacification campaign.
"The alaman have taken us,
Poor, poor Qizilbash!
And carry us, and carry us,
In iron and chains, in iron and chains
To Gurgench and Bokhara."'
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Let us show these raiders Persian steel. |
伟大之城梅尔夫
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梅尔夫的集市再次充满活力,回响着这座城市辉煌的过去。随着财富再次涌入这片绿洲,行政当局必须决定如何最好地利用这些资源。
他照耀下的第一批波斯大地
他的光辉下的孩子们在此绽
花朵和果实,映红了每条溪流
在所有溪流中,最美丽的穆尔加河
蜿蜒穿过梅隆的宫殿和花园。”'
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用它来恢复穆尔加布河上的大坝。
梅尔夫的宫殿和花园将被重建,比以前更辉煌。
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重新成立
If Persia ceases to exist, it can be released by any country that controls its capital, Irak-i-Ajemi, and three other core states. Its core states are the Persian homelands.
科技
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Persia starts with about half of the era 1 technologies researched.
Production technology | Military technology | Society technology |
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政治
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Persia is a Shahdom, with Mohammad Shah Qajar supporting the .
Institution | Level |
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1 | |
1 |
利益集团
Persia begins with the and Shi'a Ulema in government. The and are in opposition, while the , , , and are marginalized.
历史角色
Name[1] | Type | Interest Group | Ideology | Traits |
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Mohammad Shah Qajar | Ruler | Traditionalist | Imperious | |
Naser al-Din Shah Qajar | Heir | Traditionalist | Child | |
Mirza Aqasi Iravani | Politician | Traditionalist | Reckless |
Name[1] | Culture | Type | Interest Group | Ideology | Traits | Conditions |
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Reza Pahlavi | Mazanderani | Authoritarian | Ambitious, Direct, Popular Commander | |||
Mirza Kuchik Khan | Persian | Communist | Imposing, Pious, Firebrand | |||
Sattar Khan | Persian | Agitator | Radical | Brave, Pious, Popular Commander |
外交
Persia rules over 没有结果 as a vassal.
Persia has both a pro- () and () towards 俄罗斯, and has claims Russia's Caucasian states of Armenia, Baku, and Elizavetpol and 没有结果's state of Herat.
经济
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Statistic | Starting value |
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GDP | 2.7M |
Population | 6.6M |
Literacy | 20.4% |
Standard of Living | Struggling (8.8) |
地区
公司
The following companies are associated with Persia or its starting states.
名字 | 关联建筑 | 加成 | 解锁要求 |
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波斯烟草公司 | 烟草种植园 |
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军事
Persia has the Professional Army law.
Persia begins with 45 Battalions and may raise up to 11 Conscripts. All Barracks use No Organized Training. The battalions are divided into two armies.
Army name | Battalions | Generals | HQ region |
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1st Persian Army |
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Mohammad Shah Qajar | Persia |
2nd Persian Army |
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— | Persia |
Persia has no flotillas at the start of the game.
策略与指南
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Fighting 阿曼 for Kerman and 俾路支斯坦 and 信德 for Pakistan is a low-lying fruit. Conversely, trying to retake Persian lands from Russia would be much harder.
Persia has excellent resources to industrialize quickly (coal, iron, lead and sulfur). Because of these resources, Persia has an easy time building steel in many different states and can easily fund an arms industry (even with the local price changes added in the 1.5 update). Early political focus should be focused on bolstering the industrialists (despite their beginning marginal status) as the bonuses they provide will allow the player to industrialize and research even faster along with changing to better laws. Working towards landed voting and banning slavery should be the top priority of the player, though there is some RNG with getting agitators and national agenda of the parties. As you build up your industry, you will see the influence of the Shia Ulema and especially the landowners decrease, though be patient and don't pass laws too quickly.
You have two main choices for progression as Persia - joining the customs union of 俄罗斯 or joining the union of another European power like 法兰西 or especially 大不列颠. The former helps guarantee safety in the short term and lets you flood the Russian market with industrialised goods, which if conflict appears between you two could be a useful leverage. However, if Russia ever turns hostile, you will be left at their mercy, so the latter would be preferred. You could try your luck by yourself, but the diplomatic isolation could be concerning. Try and switch to laws like Cultural Exclusion early as most of the pops to your east will be accepted with this. Freedom of conscience should also be considered as it accepts the Sunni pops to your west.
Conquering or puppeting Central Asia, while tempting, is very heavily discouraged. Russia has territorial ambitions here and war with them right now is not a good idea. Instead, you should consider invading 旁遮普. As Persia, the state of Punjab has over 10 million pops, which can almost double your population in one state. Once you modernise your army to line infantry, try and annex 阿富汗 to gain access to Punjab as soon as you can. Getting control of 俾路支斯坦 will also be important as Persia lacks many coastal provinces, so this will help massively. After expanding to the east, 埃及 is a good target once you have the backing of your customs union overlord or maybe the 没有结果. You could conquer all of Egypts land in Arabia in one war, and then annex the Arabian minors one by one.
Once you conquer Arabia, you can expand the army to match the Russians. If you're in their customs union, try and sway other great powers like the UK into the war, but they should lack a lot of resources without you and you should be able to beat them alone. If you are under another customs union, try and sway them and beating them should be easy. Liberate Ukraine in the peace deal to permanently weaken them and sign a defensive pact with them, and get recognision from them. If you can, use the opportunity to return Armenia and Azerbaijan and get war reparations.
After this, you should be strong enough to leave the customs union and be a great power. Maintaining good relations with at least one great power is a good idea as together Russia should be very easy to defeat in a war, and you could maybe even invade British 没有结果 or with your position at the crossroads of three continents, push further into Anatolia, Europe or Africa. By the end of the campaign, your empire can stretch from Constantinople to Delhi if you play your cards right.