成就
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开局条件
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要求
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备注
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版本
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难度
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以 “游戏入门”目标开局
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已完成该目标的最终任务。
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最终任务要求玩到游戏结束,即1935年12月30日。
Required sub-goals to complete
- 扩建一座基础建筑
- 更改生产方式
- 扩建生产建筑
- 建立一条贸易路线
- 改善消费品获取途径
- 支持利益集团
- 通过制度法案 或 改革政府
- 改善关系
- 宣告一处利益
- 扩大陆军规模
- 招募并晋升指挥官
- 动员军队
- 命令将军部署至前线
- 和谈
- 到达结束日期
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1.0
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E
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任意机构投入等级达到5。
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使用 尼德兰完成该成就最为简单,因其开局时就有1级 专职警察部队且可以直接切换至5级。这需要你积累足够多的 行政力,比如降低其他机构等级、取消贸易路线或建造额外的政府行政机构来轻松实现。
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1.0
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E
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使用 法兰西,开局对 阿尔及利亚发动附庸外交博弈,即便对方可能拉到 土耳其支持,也大概率会让步。
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1.0
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E
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穷困潦倒的芸芸众生 有一批文化移民以你的地区作为目标。
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是大规模移民目标
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1.0
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E
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Play as Japan, reform government, let Intelligentsia in, and push for Presidential Republic. Shogunate would be very upset and launch a revolution. When revolution begins, there will be a diplomatic play at the top right of your screen, in which you can switch country to play as revolutionary (only in open moves phase). Shogunate is way stronger than Intelligentsia, you can easily crush them and get the achievement.
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1.0
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E
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日期晚于 1935.12.30
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1.0
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E
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吾等不觉得好笑 以大不列颠开局,对与你的关系至少为善意的法国使用驱逐外交官
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扮演 大不列颠
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Be sure to have relations at least 51 points in positive before selecting expel diplomats. This is because relations need to be at least 20 or more after you have expelled them.
You will also need to stop improving relations just before selecting expel diplomats otherwise the game currently prevents you from selecting the option.
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1.0
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E
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英式无政府主义 以大不列颠开局,拥有无政府主义形式的政体。
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扮演 大不列颠
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1.0
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M
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巴巴里再临 以阿尔及利亚开局,夺回阿尔及尔,并成为主要政权
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扮演 阿尔及利亚
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- 扮演 阿尔及利亚
- Owns the entire state of Algiers
- Has country rank higher than or equal to a Major Power
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1.0
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M
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美好年代 以法兰西开局,拥有世界最高的人均GDP和创新力产出。
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扮演 法兰西
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- 扮演 法兰西
- Has the highest GDP in the world
- Has the highest innovation in the world
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The achievement checks for highest GDP in the world, despite the description stating 'have the highest GDP per capita"
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1.0
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M
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国内生产总值至少达到 £1,000,000,000
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1.0
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M
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背刺鬼才 作为意大利,加入一场外交博弈对抗两名以上你的盟友。
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Playing as a nation that can form 意大利
Primary culture is either North Italian or South Italian
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- 扮演 意大利
- Has 2 or more allies on the opposing side of a Diplomatic Play
- Did not start and is not the target of the aforementioned Diplomatic Play
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- Having more than one ally requires the Multilateral Alliances society technology.
- You cannot oppose the initiator or target of a play if they are your ally. You need to be allies with two countries that are secondary participants of the play on the same side, then join the other side.
- You can form the alliances after joining the play. Being on the same side of a play gives a +1000 bonus to attitude, setting it to Genial, allowing you to easily make alliances with other members of your side of the play, as long as you have +80 (Friendly) relations or +50 (Amicable) relations and much larger power projection score. Build a large navy to get diplomatic interests over the entire world, so you can participate in all diplomatic plays. Raise relations with every minor country in the game to +50 and to +80 with the Great Powers. Watch every diplomatic play for the opportunity to make two alliances with secondary participants on one side.
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1.0
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M
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Started with the Egalitarian Society objective
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Has completed the final sub-goal for this objective.
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The final sub-goal requires playing to the end of the game, i.e. 1935.12.30
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1.0
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M
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Has Rights of Women law: Women's Suffrage
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You need to discover Political Agitation society technology in order for leaders to have Feminist ideology. Otherwise, you will not have any party's support in passing the Women's Suffrage law.
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1.0
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M
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开明独裁 在所有地区都拥有电力路灯的同时政府是独裁制。
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- Has Distribution of Power law: Autocracy
- Every owned state has Urban Center building that has "Electric Streetlights" method of production
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- Note that every state you own needs to have Urban Center building in order to gain this achievement.
Easily done, as you just need to have the "Electric Streetlights" method of production turned on, not that you need electricity to actual power it. Beeline straight for Electrical Generation, and turn the method of production on all urban centers as an autocracy.
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1.0
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M
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Was the first to have researched technology: Military Aviation
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1.0
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M
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去西部吧,年轻人 以美国开局,拥有加利福尼亚,俄勒冈和华盛顿州并在上述各地区都拥有至少25万人口。
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扮演 美利坚
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- 扮演 美利坚
- Owns the entire state of California
- Owns the entire state of Oregon
- Owns the entire state of Washingtion
- California has a population larger than or equal to 250,000
- Oregon has a population larger than or equal to 250,000
- Washington has a population larger than or equal to 250,000
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1.0
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M
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Started with the Hegemon objective
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Has completed the final sub-goal for this objective.
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The final sub-goal requires playing to the end of the game, i.e. 1935.12.30
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1.0
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M
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Playing as a nation that can form 斯堪的纳维亚
Primary culture is either Swedish, Danish, Norwegian or Icelandic
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扮演 斯堪的纳维亚
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Easiest to do as 瑞典, since you only need 3 more states and researched Pan-nationalism society technology in order to form 斯堪的纳维亚. You should be able to easily overcome 丹麦 and take the required states.
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1.0
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M
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儿童,不是矿工 以兰芳开局,整合婆罗洲的所有地区并施行“义务小学”法
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扮演 兰芳
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- 扮演 兰芳
- Owns the entire state of East Borneo
- Owns the entire state of North Borneo
- Owns the entire state of West Borneo
- Has Children's Rights law: Compulsory Primary School
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1.0
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M
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我有衅得 以英国东印度公司开局,完全拥有信德和旁遮普地区。
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扮演 东印度公司
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- 扮演 东印度公司
- Owns the entire state of Sindh
- Owns the entire state of Punjab
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Easily completable within the first 5 years. Declare war on the 旁遮普 and call 大不列颠 in for Punjab. Declare war on 信德, and beat them in a war. 法兰西 may join the conflict, but they won't be able to get to the frontlines in time to make a difference
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1.0
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M
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该死的坦克 以芬兰开局,每周生产至少100单位坦克。
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扮演 芬兰
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- 扮演 芬兰
- Producing at least 100 units of Tanks.
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- Tanks require Mobile Armor military technology which is one of the final technologies you can unlock in the "military" tab, so be prepared for a long campaign.
- Being independent is not a requirement for this achievement, so you can stay as a Russian puppet, since it grants you protection.
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1.0
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M
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扫盲运动 以识字率低于20%的国家开局,达到100%识字率。
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Literacy rate is less than 20%
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Literacy rate is equal to 100%
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- Maximum education institution (+50% education access), the social mobility decree (+25%), and 13 standard of living (+26%, 2% per 1 wealth) is enough to hit 100% education access. Due to the need to use the social mobility decree, this should only be attempted in small or single state countries where the decree can be used in every state through the entire game. Necessary technologies are Empiricism and Dialectics for +1 level of education institution each, and Human Rights to pass the Compulsory Primary School law for the final 2 levels.
- The Trade Unions are the only interest group that endorses Compulsory Primary School (unless another group's leader gains the Reformer trait), while the Industrialists oppose it, so plan on pushing for Census or Universal Suffrage to give laborers the political strength to boost the Trade Union's clout, and reduce the Industrialist's clout.
- Near impossible through normal, unplanned play, due to pop splitting sometimes creating new pops with low, even base literacy. All forms of pop splitting due to conversion, assimilation, migration, and employment should be avoided. Thus a strategy of closed borders (preventing migration) and cultural-religious homogeneity (to avoid pop splitting due to conversion and assimilation) should be employed. Serbia is a good starting country for this, as it is homogeneous, with closed borders, and no slave trade, thus no diversity (and split pops) will ever be introduced. Due to new building employment (including production method changes) splitting pops, once your initial economy has been built and you are pushing for 100% literacy, new buildings, and production methods that change pop composition, should be avoided, only expanding existing ones to meet new demand. Use Interventionism subsidies to keep buildings from losing employment of a pop completely, in event of an economic meltdown, as a completely new pop may be far behind in literacy.
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1.0
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M
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Playing as a nation that can form 意大利
Primary culture is either North Italian or South Italian
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扮演 意大利
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Easiest to do as 撒丁-皮埃蒙特 or 两西西里. Can be combined with the "Broken Promises" achievement.
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1.0
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M
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农奴向前冲 以农奴制国家开局,制订保护工人的劳工权利法律。
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Has Labor Rights law: Serfdom
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Has Labor Rights law: Workers' Protections
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You need to discover Human Rights society technology to unlock the law
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1.0
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M
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Playing as a nation that can form 埃塞俄比亚
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扮演 埃塞俄比亚
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1.0
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M
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柏林会议 以普鲁士开局,成立德意志并完全拥有至少十个非洲地区。
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扮演 普鲁士
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- 扮演 德意志
- Has at least 10 unincorporated states in any of the following:
- North Africa
- West Africa
- Nile Basin
- Central Africa
- East Africa
- South Africa
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Can be combined with the "Three Hurrahs" achievement.
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1.0
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M
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巴黎公社 以法国开局,成为委员会共和制,并采用计划经济。
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扮演 法兰西
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You need to discover Central Planning society technology for Command Economy and Socialism society technology for Council Republic.
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1.0
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M
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Playing as a nation that can form 德意志
Primary culture is either North German or South German
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扮演 德意志
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Easiest to do as 普鲁士 and combine it with the "The Berlin Conference" achievement or 奥地利 and do it directly after finishing the achievement "Habsburg Resurgence".
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1.0
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M
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Started with the Economic Dominance objective
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Has completed the final sub-goal for this objective.
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The final sub-goal requires playing to the end of the game, i.e. 1935.12.30
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1.0
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M
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人人有波旁! 以西班牙开局,平均生活水平达到至少20,同时维持君主制。
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扮演 西班牙
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Note that this achievement CANNOT be completed if you form Iberia.
- In getting to 20 standard of living you will likely need to improve your economy by a lot, thus making you a great power, making other great powers suspicious of you, and they may attempt to embargo you, so you need to establish a strongly independent and self sufficient market
- It is suggested that you reconquer(puppet) much of Northern South America and Mexico to secure both the raw resources and additional customers to sell to, as raw resource production does not raise standard of living that much
- Concentrate your industrial prowess in Toledo (constantly have both road maintenance and boost manufacturing decrees on)
- Remember that government workers are people too, and you can set their pay to the max for more standard of living
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1.0
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H
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大大哥伦比亚 成立大哥伦比亚,并拥有大哥伦比亚、安第斯和拉普拉塔战略区域内的所有土地。
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- 扮演 大哥伦比亚
- Owns all states in the Gran Colombia Strategic Region
- Owns all states in the Andes Strategic Region
- Owns all states in the La Plata Strategic Region
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1.0
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H
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哈布斯堡复兴 以奥地利开局,拥有西里西亚,且普鲁士必须为次要政权或更低等级。
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扮演 奥地利
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- 扮演 奥地利
- Owns the entire state of Silesia
- 普鲁士 does not exist OR has country rank lower than Major Power
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- You can become Austria-Hungary and still earn this achievement.
The easiest way to weaken 普鲁士 is by changing 巴伐利亚 and 黑森-卡塞尔 into your Customs Union, effectively cutting off the Prussian economy in the Rhineland. Afterwards start chipping off Prussian power by humiliating them, changing more nations from their Custom Union into yours, taking Silesia and releasing nations from their territory like Westphalia and 但泽. Prussian AI will most likely try to conquer German minors by force, so remember to always take their side.
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1.0
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H
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我没投给佩德罗 以巴西开局,改政体为共和制并实行普选制。
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扮演 巴西
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- Getting Universal Suffrage first will allow you for easier passage of further reforms. Your main opponents will be Landowners and Armed forces, so you may want to start with reforms like Dedicated Police Force to weaken their influence.
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1.0
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H
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Has researched every technology
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1.0
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H
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卢奢堡 以卢森堡开局,成为高档衣物、高档家具和瓷器的主导生产者。
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扮演 卢森堡
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- Entering a large market, such as France's, will allow you to specialise exclusively in the 3 needed industries without worrying too much about pop needs and/or resources, however entering you will need to become independent of the Netherlands or hope they join a large market. Acquiring another state beside Wallonia speeds things up considerably. You will have a decisive surplus of authority, so you can freely use decrees: they help a lot.
- Having a high migration attraction is essential, so multiculturalism helps a lot.
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1.0
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H
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昭昭墨运 以墨西哥开局,拥有太平洋海岸和大平原,并且国际地位高于美国。
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扮演 墨西哥
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- 扮演 墨西哥
- Owns all of the following States:
- 蒙大拿
- 北达科他
- 南达科他
- 内布拉斯加
- 怀俄明
- 科罗拉多
- 堪萨斯
- 俄克拉荷马
- 新墨西哥
- 德克萨斯
- 华盛顿
- 爱达荷
- 俄勒冈
- 内华达
- 犹他
- 亚利桑那
- 加利福尼亚
- 下加利福尼亚
- Rank is greater or equal to Great Power
- One of the following must be true:
- 美利坚: does not exist
- 美利坚: Rank is less than or equal to Major Power
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The required states don't exactly match the strategic regions Great Plains and Pacific Coast
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1.0
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H
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穆罕默德·阿里的野望 以埃及开局,成立阿拉伯并拥有色雷斯。
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扮演 埃及
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- 扮演 阿拉伯
- Own entire state of Eastern Thrace
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1.0
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H
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罂粟港 至少有一座8级港口,并向外国市场出口至少2500单位的鸦片。
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- Any owned state:
- Has Port building of at least level 8
- Exports at least 2500 units of Opium
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Easily completable within few years as 大不列颠, since you start with more than 1500 exported units of Opium and only need to discover Hydraulic Cranes military technology to upgrade your port in Home Counties to level 8.
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1.0
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H
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满天星条旗 作为美国,使100个已整合地区在你国旗上出现。
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扮演 美利坚
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- 扮演 美利坚
- Has at least 100 incorporated states
- Has Governance Principles law: Presidential Republic
- Does not have Distribution of Power law: Autocracy
- Note: District of Colombia will not be counted as a state. Additionally, West Virginia will not count until after the American Civil War has occurred.
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1.0
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H
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扮演 俄罗斯
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Owns all states in the Central Asia Strategic Region
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- The hardest part will be fighting 中国 as they control 4 states you will need for the achievement. You should be easily able to steamroll through the Central Asia minors. Afterwards declare war on 中国 for the 4 remaining states, however, be careful so they do not back from the diplomatic play. During the conflict hold them off at your land border, while at the same time start a naval invasion near Beijing and you should be able to easily force them to surrender.
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1.0
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H
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欧洲健夫 以奥斯曼开局,成为头号列强并拥有最高等级的公共医疗保险。
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扮演 土耳其
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- 扮演 土耳其
- Has institution investment level of Health system equal to 5
- Has global country ranking #1
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You need to have researched Medical Degrees, Pharmaceuticals and Antibiotics society technologies, as well as, have Private Health Insurance or Public Health Insurance enabled, in order to achieve level 5 in Health system institution.
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1.0
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H
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西域都护府 以大清开局,在法兰西、德意志、不列颠诸岛、伊比利亚和意大利拥有一座条约港。
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扮演 中国
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- 扮演 中国
- Has treaty ports in European Strategic regions:
- Has 法兰西 Treaty Ports
- Has 德意志 Treaty Ports
- Has 大不列颠 Treaty Ports
- Has 西班牙 葡萄牙 Iberian Treaty Ports
- Has 意大利 Treaty Ports
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1.0
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H
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美利坚领地 以印第安领地开局,把美国变成你的附庸国且美国拥有的地区不超过三个。
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扮演 印第安领地
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1.0
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VH
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扮演 旁遮普
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Can NOT be completed if you form India.
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1.0
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VH
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